of.geometry.remove.circle
=========================
.. raw:: html
.. role:: red
.. role:: blue
**of.**\ :red:`geometry.remove.circle` :blue:`*new_geometry_tag*` :blue:`*object_geometry_tag*` :blue:`*region*`
Remove the geometry in the object by assigning x, y, radius and segments of the circle.
.. note::
There are three rules to follow:
- rule 1, the object should already exist.
- rule 2, the region is for the new geometry.
- rule 3, the new object will be removed but the curves will be reserved to refine the mesh size.
**Parameters:**
**new_geometry_tag:** tag of the geometry group cut from the original geometry.
**object_geometry_tag:** tag of the original geometry group
**region:** (default nseg 20) There are three methods to create a circle:
1. [x, y, rad, nseg]
2. center [x, y] radius nseg
3. x value y value rad value nseg value
|
Example:
--------------------------------------------------------------------
.. code-block::
of.geometry.remove.circle [tunnel] [rock] center [0,0] rad 1.0 segments 10
.. figure:: ../../../images/User_Guide/Circle_Remove.png
:alt: Circle_Removes
:align: center
:scale: 60%