of.geometry.remove.circle ========================= .. raw:: html .. role:: red .. role:: blue **of.**\ :red:`geometry.remove.circle` :blue:`*new_geometry_tag*` :blue:`*object_geometry_tag*` :blue:`*region*` Remove the geometry in the object by assigning x, y, radius and segments of the circle. .. note:: There are three rules to follow: - rule 1, the object should already exist. - rule 2, the region is for the new geometry. - rule 3, the new object will be removed but the curves will be reserved to refine the mesh size. **Parameters:** **new_geometry_tag:** tag of the geometry group cut from the original geometry. **object_geometry_tag:** tag of the original geometry group **region:** (default nseg 20) There are three methods to create a circle: 1. [x, y, rad, nseg] 2. center [x, y] radius nseg 3. x value y value rad value nseg value | Example: -------------------------------------------------------------------- .. code-block:: of.geometry.remove.circle [tunnel] [rock] center [0,0] rad 1.0 segments 10 .. figure:: ../../../images/User_Guide/Circle_Remove.png :alt: Circle_Removes :align: center :scale: 60%